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Abstract Morphable face models are a powerful tool, but have previ- ously failed to model the eye accurately due to complexities in its material and motion. We present a new multi-part model of the eye that includes a morphable model of the facial eye region, as well as an anatomy-based eyeball model. It is the first morphable model that accurately captures eye region shape, since it was built from high-quality head scans.
It is also the first to allow independent eyeball movement, since we treat it as a separate part. To showcase our model we present a new method for illumination- and head-poseβinvariant gaze estimation from a single RGB image. We fit our model to an image through analysis-by-synthesis, solving for eye region shape, texture, eyeball pose, and illumination simul- taneously.
The fitted eyeball pose parameters are then used to estimate gaze direction. Through evaluation on two standard datasets we show that our method generalizes to both webcam and high-quality camera images, and outperforms a state-of-the-art CNN method achieving a gaze estimation accuracy of 9. Links doi: Contact Us. Pfaffenwaldring 57 Stuttgart Germany.