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Eight different protagonists, One unbreakable bond! Examples of True Companions in Video Games. Leonhardt and his true companions Borgnine, Ellis, Vira-Lorr, Zerva, and Winfield in Agarest Senki have a bond that is so strong, that they actually stick together with the descendants of Leo for four entire generations.
Charname and Imoen were foster and blood siblings raised together their entire lives, Jaheir and Khalid are Happily Married and were friends and comrades of Charname's foster father Gorion, and Minsc and Dynaheir also have a close though nonromantic relationship as per the customs of their people. This is what makes the first part of the sequel Shadows of Amn especially painful. Irenicus kills Khalid and Dynaheir and ruins their bodies beyond any hope of resurrection and nearly drives Imoen insane by ripping out her soul.
The main characters of Bravely Default eventually feel this way toward each other even giving up opportunities to reunite with their actual families and live ideal lives. Their reasoning? The are already with the people they want to stand by. The sequel game, Castlevania: Curse of Darkness , proves him right.
As soon as Hector stats flailing about Trevor having beaten Dracula, Trevor immediately says he couldn't have done it without his friends. Castlevania: Judgment 's continuity twists this, for better or worse, by suggesting that Grant grew distant from Trevor due to a Love Triangle with Sypha and continued on his own path even after reconciliation. On the brighter side, Alucard remembers his teammates well even after centuries have passed. Castlevania: Aria of Sorrow has a scene.
Soma, about to challenge Chaos , worries about that thing , only for everyone he's befriended throughout the game banding together to telepathically contact him and say, "Okay, you're Dracula You're our friend, and we think you can do this, and we're here for you. Quote and Curly Brace go from fighting each other, to fighting side-by-side, and they even convince Recurring Boss Balrog to help them at one point.